The Search for Reality
Computer Generated Imagery (CGI) has captivated most of first-world culture. The ability to create worlds in which there is a different set of laws governing what can and can’t be done has become a temptation not easily resisted.
Within these fantasy environments the characters live, and sometimes die, trying to survive defined conflicts among usually violent combatants. Through our imagination, whether in movies or digital games, we can participate as figures that are capable of doing “supra-natural,” heroic acts (or morally negative acts without consequences).
All this has become almost expected from any new media platform. Critics of this technological direction point to a perceived avoidance of true reality, a retreat from the chaotic, overwhelming and uncontrolled environment in which we live our everyday lives.
In the midst of this, we find serious, well-educated and trained individuals wrestling with similar, but real, foundational issues. Their search is leading them to grapple with what may prove to be the greatest discovery of the 21st century.
In 1997, Juan Maldacena, a physicist, postulated that by the current understanding of gravity and the current understanding of quantum theory, they both have correspondence with each other in spaces with one fewer dimensions (2D).
He pointed out that the universe itself could be a hologram much like those on your credit cards. Looking at a hologram you can see all the depth of a three dimensional space. In fact you can look “around” a hole in the hologram and see what is behind it. Of course, the hologram is, in actuality, on a two dimensional surface.
Chuck Missler has always said that there are only two groups of people that understand quantum theory: physicists with vast amounts of theoretical training and … young children. We could go into greater detail of what Juan meant (if I understood it all) but what is more important is that this was the grounds for the suspicion within the scientific community that the very environment in which we find ourselves is itself “CGI,” possibly on a universal scale.
With the postulation of the Quantum Theory and its apparent experimental confirmation, all the necessary parts for a holographic universe were available. Quantum (individual pixels?) are the smallest building block of matter. Think of it like your digital television. Whether your TV has 720p, 1080p, or the newer 4k resolution, the picture is made of individual pixels. If you get close enough you can see (or begin to see) these tiny dots of color. When you stand back you see all the shading to convince your brain that you are looking at a near 3D picture. The higher the resolution, the better the “3D” effect.
A quantum particle is extremely small at Planck limit. Each quantum contains enough information though to know what every other quantum is doing no matter the distance (yes, I know, but experimentation has apparently confirmed this.). What we know about the attributes of quanta easily fits into what is theoretically necessary to produce an extremely high-resolution, holographic projection of the entire universe.
This is what physicists are chasing to confirm right now. If proven, it has vast implications. One physicist commented that if found correct, the next natural conclusion is that someone had to have written the code for the software.
Chuck Missler has devoted time and effort into explaining all of the surrounding issues on this subject in his study, The Holographic Universe. If you want this area “translated” (as only Chuck can do) so that you can understand it, maybe not completely, but at least better, I highly recommend it.
Currently, there are two avenues of research that are directly trying to test this theory. The first is taking place at the US Department of Energy’s Fermilab in Batavia, IL. They have developed a one-of-a-kind instrument that can measure motions a billion times smaller than an atom. They have developed the most sensitive sensors in history as a part of this project. With this instrument (they have named it the “Holometer”) they are collecting data that could confirm that this reality is, in fact, a hologram. They need a lot of data, but possibly by the end of the year they will be able to offer a conclusion.
Just recently, in Vienna, Austria, a group of mathematicians at TU Wien, exploring the mathematics of the “holographic principle” have announced a breakthrough. The “holographic principle” asserts that a mathematical description of the universe requires only a 2D space. What we see as 3D may just be an image of 2D processes on a gigantic scale.
There has always been something a little “quirky” with this principle in that the math only works in “exotic spaces” (fictitious), read that anti-de-sitter spaces (spaces with a negative curve). Our universe is actually flat and in astronomical distances shows a positive curvature.
The scientists, including Arjun Bagchi, Rudranil Basu, Max Riegler and Daniel Grumiller, have managed to show that the same mathematical conclusions for the “holographic principle” in a negatively curved space work for a flat space, too; thus confirming that no laws are violated and no “exotic spaces” are required. This is a huge conceptual leap forward. It doesn’t prove we live in a holographic environment, but it does confirm it is possible. This work in conjunction with the work being done at Fermilab could confirm the growing suspicions that there is something greater than what we see.
The Bible has always said that this present reality is transient. It had a beginning and it will have an end. Are we living in an elaborate holographic “simulation”? Is this a shadow of a higher reality? Who supplies the unspeakable amounts of energy that are needed every moment to insure a smooth operation? Do your actions within this space determine your destiny when this space is dissolved?
Even secular science is being quickly pushed toward an unavoidable truth as it delves further into the engines of creation. The inescapable conclusion is quickly coming upon us. How far behind can Jesus possibly be?
– From KHouse.Org